.NEWS

RAISEmotion: art and science take the stage in Genoa

Spoke 05
Spoke 05
3 April 2026
RAISEmotion: art and science take the stage in Genoa

On Friday, March 27 at 8:00 PM, the Teatro della Gioventù in Genoa hosted the closing evening of RAISEmotion, a project that wove together contemporary creativity and scientific research within the RAISE ecosystem.

The audience took part in an immersive experience capable of translating complex content into accessible and engaging forms, through a combination of visual arts, sound, and theatre.

The evening brought to the stage the outcome of a journey developed under the scientific supervision of Marco Faimali, with contributions from the creative studio Stellare, visual artists Silvia Badalotti and Giuseppe La Spada, curatorship by Maria Pina Usai, and the participation of the theatre company La Pozzanghera, led by Lidia Giannuzzi. This dialogue across disciplines created a collective narrative in which art and science shared tools, methods, and visions.

The audience experienced a series of immersive artistic works born from direct collaboration between artists and researchers from the various Spokes of the RAISE ecosystem.

Projects developed by Stellare – with FiloQ, Ale Bavo, and Raffaele Rebaudengo – together with Giuseppe La Spada and Silvia Badalotti, transformed scientific data into ever-evolving sound and visual landscapes. Works such as In the Port / Listening Session, L’Utopie du Corps, Twins, and The Ocean Without Us offered a sensory interpretation of complex phenomena, ranging from port flows to marine microplastics, as well as urban models and digital twins.

Through the Ocean sonification software and the use of algorithmic systems and artificial intelligence, scientific datasets took on new forms, becoming sonic and visual material. Sound, image, and data interacted on the same level, creating aesthetic devices capable of making often invisible elements perceptible. The audience moved through immersive environments in which technology amplified perception and encouraged reflection on the relationships between human beings, the environment, and innovation.

“With Stellare, we are truly happy about the journey we have undertaken with RAISEmotion. This is a project that has grown with us over time and has allowed us to connect with different scientific research areas, opening up collaborations and inspirations we had not imagined at the beginning. This dialogue between music and science has deeply enriched our way of working, pushing us to explore new expressive forms,” commented Filippo Quaglia of Stellare.

Alongside the audiovisual installations, the evening also featured a theatrical program composed of four short pieces: Kintsugi, Another Beat, Alien Species, and The First Thing. The texts, written and directed by Lidia Giannuzzi, were brought to life by the company La Pozzanghera, with Domenico Baldini, Roberta De Donatis, Francesco Maria Giacobbe, and Martina Pittaluga, accompanied by sound design by Lorenzo Marmorato.

The creative process followed a dynamic similar to that of scientific research: listening, analysis, writing, rehearsal, and revision. The artists engaged in dialogue with researchers from the RAISE ecosystem, gathering materials, insights, and content that were then reworked into dramaturgical form. This process gave rise to narratives capable of addressing key themes such as inclusive cities, health, ports, and the environment.

On stage, words, bodies, and sound created an ongoing dialogue between humans and technology. Artificial intelligence emerged as a tool capable of supporting and amplifying human experience, opening up new expressive possibilities. Theatre offered a space for the sensitive translation of research, where the audience could recognize elements of their everyday lives and imagine future scenarios.

“For us at La Pozzanghera, the RAISEmotion experience has truly been a special opportunity, where data and scientific research sparked theatrical inspiration and became a space for encounter and exchange with other artists. It is a journey that led to the performance on March 27, 2026, on the stage of the Teatro della Gioventù, where we shared not only important content, but above all a strong emotional experience with the audience,” said Lidia Giannuzzi at the end of the performance.

RAISEmotion demonstrated how the cross-fertilization of languages can generate new forms of knowledge. Through visual arts, music, and theatrical performance, the project made complex scientific content accessible, fostering active and informed participation.

The evening concluded with a shared reflection on the role of technology in contemporary society. Artificial intelligence emerged as a tool that supports human capabilities and contributes to building new spaces for imagination, creativity, and responsibility. In this dialogue between art and science, RAISEmotion offered the audience an experience that combined knowledge and emotion, opening new perspectives on the relationship between innovation and culture.

Finaziato dall'Unione Europea Ministero dell'Università e della Ricerca Italia Domani Raise